module Base
{
	model WornT_Ground
	{
		mesh = WorldItems/Clothing/WornT_Ground,
		scale = 1,
	}
	model WornTFull_Ground
	{
		mesh = WorldItems/Clothing/WornTFull_Ground,
		scale = 1,
	}
	model Bodysuit_Ground
	{
		mesh = WorldItems/Clothing/Bodysuit_Ground,
		scale = 1,
	}
	model Bandana_Ground
	{
		mesh = WorldItems/Clothing/Bandana_Ground,
		scale = 1,
	}
	model Harness_Ground
	{
		mesh = WorldItems/Clothing/Harness_Ground,
		scale = 1,
	}
	model Pasties_Ground
	{
		mesh = WorldItems/Clothing/Pasties_Ground,
		scale = 1.2,
	}
	model BigBelt_Ground
	{
		mesh = WorldItems/Clothing/BigBelt_Ground,
		scale = 1.2,
	}
	model LeatherJacketTW_Ground
	{
		mesh = WorldItems/Clothing/LeatherJacketTW_Ground,
		scale = 1.1,
	}
	model LeatherJacket_Cropped_Ground
	{
		mesh = WorldItems/Clothing/LeatherJacket_Cropped_Ground,
		scale = 1.1,
	}
	model LeatherJacket_WideCollar_Ground
	{
		mesh = WorldItems/Clothing/LeatherJacketWideCollar_Ground,
		scale = 1.1,
	}
	model SpikedCollar_Ground
	{
		mesh = WorldItems/Clothing/SpikedCollar_Ground,
		scale = 1.1,
	}
	model Armbands_Ground
	{
		mesh = WorldItems/Clothing/Armbands_Ground,
		scale = 1.3,
	}	
	model Morpheus_Ground
	{
		mesh = WorldItems/Clothing/Morpheus_Ground,
		scale = 1,
	}	
	model GString_Ground
	{
		mesh = WorldItems/Clothing/GString_Ground,
		scale = 1,
	}	
	model GStringBra_Ground
	{
		mesh = WorldItems/Clothing/GStringBra_Ground,
		scale = 1.65,
	}	
	model GothGloves_Ground
	{
		mesh = WorldItems/Clothing/Gloves_Ground,
		scale = 1,
	}
	model Stiletto_Thigh_Ground
	{
		mesh = WorldItems/Clothing/Stiletto_Thigh_Ground,
		scale = 1,
	}
	model Stiletto_Boot_Ground
	{
		mesh = WorldItems/Clothing/Stiletto_Boot_Ground,
		scale = 1,
	}
	model Stiletto_Ankle_Ground
	{
		mesh = WorldItems/Clothing/Stiletto_Ankle_Ground,
		scale = 1,
	}
	model Goth_Thigh_Ground
	{
		mesh = WorldItems/Clothing/Goth_Thigh_Ground,
		scale = 1,
	}
	model Goth_Boot_Ground
	{
		mesh = WorldItems/Clothing/Goth_Boot_Ground,
		scale = 1,
	}
	model Goth_Ankle_Ground
	{
		mesh = WorldItems/Clothing/Goth_Ankle_Ground,
		scale = 1,
	}
	model Goth_OpenAnkle_Ground
	{
		mesh = WorldItems/Clothing/Goth_OpenAnkle_Ground,
		scale = 1,
	}
	model Regular_Boot_Ground
	{
		mesh = WorldItems/Clothing/Regular_Boot_Ground,
		scale = 1,
	}
	model Regular_Ankle_Ground
	{
		mesh = WorldItems/Clothing/Regular_Ankle_Ground,
		scale = 1,
	}
	model Regular_OpenAnkle_Ground
	{
		mesh = WorldItems/Clothing/Regular_OpenAnkle_Ground,
		scale = 1,
	}
	model Squaretoe_Thigh_Ground
	{
		mesh = WorldItems/Clothing/Squaretoe_Thigh_Ground,
		scale = 1,
	}
	model Squaretoe_Boot_Ground
	{
		mesh = WorldItems/Clothing/Squaretoe_Boot_Ground,
		scale = 1,
	}
	model Squaretoe_Ankle_Ground
	{
		mesh = WorldItems/Clothing/Squaretoe_Ankle_Ground,
		scale = 1,
	}
	model Cowboy_Boot_Ground
	{
		mesh = WorldItems/Clothing/Cowboy_Boot_Ground,
		scale = 1,
	}
	model Cowboy_Ankle_Ground
	{
		mesh = WorldItems/Clothing/Cowboy_Ankle_Ground,
		scale = 1.05,
	}
	model Biker_Boot_Ground
	{
		mesh = WorldItems/Clothing/Biker_Boot_Ground,
		scale = 1.04,
	}
	model Regular_Stomper_Ground
	{
		mesh = WorldItems/Clothing/Regular_Stomper_Ground,
		scale = 1,
	}
	model Goth_Dress_Ground
	{
		mesh = WorldItems/Clothing/Goth_Dress_Ground,
		scale = 1,
	}
	model LegendShades_Ground
	{
		mesh = WorldItems/Clothing/LegendShades_Ground,
		scale = 1.25,
	}
	model TerminatorShades_Ground
	{
		mesh = WorldItems/Clothing/TerminatorShades_Ground,
		scale = 1.25,
	}
	model ConnorShades_Ground
	{
		mesh = WorldItems/Clothing/ConnorShades_Ground,
		scale = 1.25,
	}
	model SpikedShades_Ground
	{
		mesh = WorldItems/Clothing/SpikedShades_Ground,
		scale = 1.25,
	}
	model NeoShades_Ground
	{
		mesh = WorldItems/Clothing/NeoShades_Ground,
		scale = 1.25,
	}
	model Skullmask_Ground
	{
		mesh = WorldItems/Clothing/Skullmask_Ground,
		scale = 1.1,
	}
	model Trench_Ground
	{
		mesh = WorldItems/Clothing/Trench_Ground,
		scale = 1,
	}
	model Box_Ground
	{
		mesh = WorldItems/Box_Ground,
        texture = WorldItems/Box,
		scale = 1.2,
	}
	model SwordEarrings_Ground
	{
		mesh = WorldItems/Clothing/SwordEarrings_Ground,
		scale = 1.4,
	}
	model SwordNecklace_Ground
	{
		mesh = WorldItems/Clothing/SwordNecklace_Ground,
		scale = 1.4,
	}
	model DravenNecklace_Ground
	{
		mesh = WorldItems/Clothing/DravenNecklace_Ground,
		scale = 1.4,
	}
	model LindaCap_Ground
	{
		mesh = WorldItems/Clothing/LindaCap_Ground,
		scale = 0.9,
	}
	model Facemask_Ground
	{
		mesh = WorldItems/Clothing/Facemask_Ground,
		scale = 1,
	}
	model Hood_Ground
	{
		mesh = WorldItems/Clothing/Hood_Ground,
		scale = 0.9,
	}
}